Game Classification

CyberCIEGE Naval Postgraduate School and Rivermind, Inc. (U.S.A.), Naval Postgraduate School and Rivermind, Inc. (U.S.A.), 2005 Download it Now !

Video Game

Purpose

  • Training

Market

  • Military & Defence
  • Education

Audience

  • 17 to 25 years old
  • 25 to 35 years old
  • 35 to 60 years old
  • Professionals
  • Students

CyberCIEGE is used by government agencies, universities, community colleges and high schools. See who is using CyberCIEGE here:
http://cisr.nps.edu/cyberciege/users.html