Game Classification

Creatures 2: Life Kit #2 Cyberlife Technology, 1999  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 8 to 11 years old / 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Creatures 2: Life Kit #2 is an add-on for the life simulation game Creatures 2. It features two packs that can be installed separately: The Creativity and Diversity packs.

The Creativity pack contains:
Nesting BirdsNutrient PlantsPlant KillerEvolving PigeonsThe Diversity pack contains:
AnteatersHumming birdsWaspsScorpionsFrogsFrog Norns [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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