Game Classification

Electric Crayon 3.1: At the Zoo Brian A. Rice, Merit Software (U.S.A.), 1992  

Informations Analyses Serious Gaming
 

Classification

VIDEO TOY
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 0 to 3 years old / 3 to 7 years old / 8 to 11 years old
General Public

Gameplay

The gameplay of this title is Play-based
(designed without stated goals)

The core of gameplay is defined by the rules below:

Similar games


Electric Crayon 3.1: At the Zoo This computer coloring book is another part in the Electric Crayon series and it has 30 pictures of different Zoo inhabitants to color.

Pictures could be colored from a palette of 16 colors. A mix button would "mix" the current color with the 15 other colors and give a total of 256 colors. Choosing a color and clicking in the picture do a color fill in the area clicked. The finished, or in progress, coloring was automatically saved to disk. Player may also remove all colors applied previously to start coloring from the very beginning.

Each picture has an educational description.

Pictures could be printed with, or without, a monthly calendar, description, message, banner, etc. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Dos)

Links