Game Classification

Millie Meter and Her Adventures in the Oak Tree BVM Produktion GmbH (Germany), Tivola Publishing (Germany), 2001  

Informations Analyses Serious Gaming
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education
  • Ecology

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 8 to 11 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Millie Meter and Her Adventures in the Oak Tree Millie Meter and Her Adventures in the Oak Tree takes young Millie, heroine of Millie Meter's Nutrition Adventure, into the forest, where she must save the oak tree Twit is determined to cut down; if Millie can convince him the tree still sustains life by bringing him ten photos of living creatures, Twit will refrain from felling it.

Under the guidance of Eric, a red squirrel, Millie takes her mission and her camera under the ground, inside the roots, into the bark, up the trunk, among the leaves, and into the top of the tree. At each stop Millie meets various tree-dwelling denizens and the player learns the facts about life inside and around a tree and all the processes that maintain it.

Actions in this game are all accomplished with the mouse, by pointing, clicking, or dragging. The cursor changes into Millie's little copter when it passes over a clickable spot, and there are lots of them; nearly every object has an explanation or an animation attached to it. In the tray at the bottom of the main screen are icons for accessing mini-games, keeping track of photos taken, adjusting volume, language selection, and exiting the game. During mini-games, you'll also have icons for help, back, and starting a new round; the printing icon, available from Millie's Tricktionary and the drawing page, takes the form of a rubber stamp.

On the right side of the main screen there is a narrow panel showing the oak tree, with an inset picture of whatever area you are in/character you are speaking to at the time. You can move Millie, who always travels in her little copter, up or down the tree by clicking here as well as by finding the (sometimes hidden) exits from each room.

The six mini-games become available as you come across them. Two games are arcade-style and allow for two levels of difficulty - these are "Catch the Acorn" and " The Earthworm Labyrinth". Three games test the player's knowledge of a tree's ecosystem, but are easily answered after playing the main game - these are "True or False?", "Who's That Singing?", and "Who Lives Where?". The last is a picture game that allows you to choose pictures to enlarge or minimize, turn, and arrange on a printable page. Also available after completing the game is Millie's Tricktionary, a book of science experiments with printable pages. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Windows)

Links