Game Classification

Speed Knowledge Adventure (U.S.A.), Knowledge Adventure (U.S.A.), 1993  

Informations Analyses Serious Gaming
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Licensed title
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 8 to 11 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


This is an interactive movie straight from the IMAX movie "Speed". The film is about the never-ending quest that humans have to go faster. It starts out in prehistoric times, when all humans speed was restricted to how fast they could run. Other inventions appear and evolve, like the wheel making way to the chariot, which made way to the automobile, which made way to the high-performance sports car of today. The Wright brother flier made way for the biplane, which eventually made way for the jet airplane. The film ends with this message: how fast will humans go in the future?

The whole package includes an interactive encyclopedia, a roller coaster simulation, a simulation featuring the comparison of the speeds of various animals and vehicles, and three educational games. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Dos)

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