Game Classification

Tell Me Why Two Philips Interactive Media, Inc. (U.S.A.), Philips Interactive Media, Inc. (U.S.A.), 1991  

Informations Analyses Serious Gaming
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Healthcare
  • Education
  • Ecology

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 8 to 11 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Tell Me Why Two is an interactive trivia game and sequel to Tell Me Why One. The game comes with an additional 175+ questions that need answering. Questions in the game are typical questions that curious children might ask. They come in five categories: our world, how things work, the zoo, how things began and the human body. Questions are supported with audio and visuals. The game comes with over 3 hours of fact filled presentations and interactive exhibits. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : CD-i

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