Game Classification
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Squire's Quest!
(Squires Quest)
Children's Nutrition Research Center
(U.S.A.)
, Children's Nutrition Research Center
(U.S.A.)
,
2000
Informations
Analyses
Serious Gaming
Classification
RETRO SERIOUS GAME
(Edugame)
Keywords
Eating habits
-
Healthcare
-
Serious game
Purpose
Besides play, this title features the following intents:
Educative message broadcasting
Market
This title is used by the following domains:
Healthcare
Education
Audience
This title targets the following audience:
Age :
8 to 11 years old
/
12 to 16 years old
Students
Gameplay
The gameplay of this title is
Game-based
(designed with stated goals)
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Megapak 2
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Emergency Room 3
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The Berenstain Bears: Learning At Home, Volume One
Emergency Room
A serious game to teach good eating habits. Never realeased, but used for scientifc research with kids.
Platform(s) :
PC (Windows)
Links
http://www.bcm.edu/cnrc/consumer/archives/videogames.htm
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