Game Classification

Classic Night A-Dungeon, A-Dungeon, 2009  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Classic Night Classic Night is a strategy game with action elements where the player controls Harigol, who is hired by the moon to collect light as he is envious of the bright sun. Made by a single developer of Korean original, the game is entirely in English but sometimes hard to comprehend as the language barrier appears to have been high.

From a world screen, players can access different levels in small, circular areas where the character can be moved in all directions. When Harigol moves up a slope, the camera tilts along, rendering ceiling into floor. Assisted by the moon, Harigol is moved around with the keyboard while the mouse is used to control his arms. Clicking and holding extracts lights from plants, lanterns and street lights, and it is stored with a number. The light can be converted into upgrades (better reach, faster extraction) or to build custom lights or constructions that bring along friends.

In some levels he is chased by Crazy Rabbit, a specific upgrade needs to be achieved, or he needs to collect light faster than the Siro, a race of small creatures. Completing a level opens up new locations. The game ends abruptly in an unfinished level called Wolf Factory, as the developer's computer with the source files was stolen, which left him unable to finish the game. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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