Game Classification

Gakuen Bomber Active Software (Japan), Active Software (Japan), 1994  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

JYB JYB

Gakuen Bomber Gakuen Bomber begins with a dream; more precisely, the dream the protagonist of the game, an ordinary Japanese high-school boy, is having: that of his sister having passionate sex with... a female classmate. Since afterwards he begins to dream about spaceships and aliens, he assumes that dream had nothing to do with reality... or has it? Exploring the high school he attends, the hero makes some startling and not very unpleasant discoveries...

Gakuen Bomber is set almost entirely in the high-school, and mostly consists of the protagonist wandering around and triggering event scenes (often of sexual nature) that advance the story. However, the player is given considerable freedom to explore the rather large school compounds, interacting with many on-screen objects in point-and-click fashion. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : NEC PC-9801

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