Game Classification

H.E.R.O. Activision (John Van Ryzin) (U.S.A.), Activision (U.S.A.), 1984  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

H.E.R.O. H.E.R.O., supposedly meaning "Helicopter Equipped Rescue Operation" (or "Helicopter Emergency Rescue Operation", "Human Extraction and Rescue Operation"), is a platform-style action game, set in a system of underground mines.

The player's character (known as Roderick Hero according to the game inlay) in H.E.R.O. is a rescue worker with a small helicopter-type backpack, enabling him to fly around the underground mine shafts and caverns. For defense, the character is equipped with a laser beam and a finite supply of sticks of dynamite.

The object of each level is to rescue a trapped mine worker at the extreme end of the mine shaft within a time limit. Dangers along the way include various cave-dwelling animals (such as bats, snakes, spiders and even butterflies) and on later levels, some kind of red ore (magma, on the 8-bit systems) which is lethal to the touch, and water at the bottom of the shaft (where appears a tentacle from an unknown animal).[source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : Apple II - Atari 2600 - Atari 5200 - ColecoVision - Commodore 64 - MSX - ZX Spectrum - Amstrad CPC - Atari 800