Game Classification

SideWinder Synergistic Software (Japan), Arcadia Systems, 1988  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

X X

SideWinder This vertically scrolling shoot 'em up varies from the standard for this style of game, as it also features a degree of horizontal scrolling. The screen area moves across as you reach the edge of the screen and reveals a whole new range of enemies. These include lots of static turrets as well as cannon-fodder waves of enemies.

There are 6 levels and each level starts and ends with you travelling through a tunnel, and emerging on the other side faced with a new graphical setting, be it industrial, space or woodland. After clearing the last level the tunnel leads back to the first level, so there is no real ending to the game. There are no end bosses, instead each level ends with a more difficult part with a large ground structure and increased enemies and turrets. There are 3 difficulty levels to choose from, and a 2 player mode.

Interestingly, the game was not only released for Amiga and PC, but also as a coin-op machine for arcades. The arcade version is identical to the Amiga version, the arcade PCB even contains parts of the Amiga operating system. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Amiga - Atari ST - PC (Dos)

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