Game Classification

Super Street Fighter II Capcom (Planners: Noritaka Funamizu (Poo) / Haruo Murata (Mucchi)) (Japan), Capcom (Japan), 1993  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 25 to 35 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



Super Street Fighter II Super Street Fighter II - The New Challengers (???????????????, Sûpâ Sutorîto Faitâ Tsû?) is a head-to-head fighting game produced by Capcom originally released as a coin-operated arcade game in 1993. It is the fourth arcade version of Street Fighter II produced, following the original Street Fighter II, Street Fighter II: Champion Edition and Street Fighter II: Hyper Fighting. It was also Capcom's first game for the CP System II hardware, allowing for the inclusion of new graphics and audio over the previous versions of Street Fighter II. In addition to refining and balancing the existing character roster from the previous installments, Super Street Fighter II also introduced four new characters. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : Arcade - Amiga CD32 - Dreamcast - Playstation (PSX) - Playstation 3 (PS3) - Sega Saturn - Genesis (Megadrive) - Xbox - Wii - PC (Dos) - 3DO - Amiga

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