Game Classification

Spider-Man 2: Enter Electro Vicarious Visions (U.S.A.), Activision (U.S.A.), 2001  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 8 to 11 years old / 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Spider-Man 2: Enter Electro Spider-Man 2: Enter Electro is the second PlayStation game to feature Spider-Man, and also serves as the sequel to the 2000 video game Spider-Man. This game follows the web-slinger as he attempts to stop his old enemy Electro from obtaining a source of power called the Bio-Nexus Device. Game bosses included Hammerhead, Lizard, Sandman, Shocker and the exclusive charged-up Hyper-Electro. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : Playstation (PSX)

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