Game Classification

Heimspiel 2006: Der Fußballmanager greencode Software GmbH, TGC - The Games Company GmbH, 2006  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Heimspiel 2006: Der Fußballmanager is practically the same game as Soccer Manager: The player is still responsible for the financial and athletic success of his soccer team. To do so he has many options, e.g. sponsorships, entrance fees, expanding the stadium, lineup and tactics. Optionally the player can use KI assistants which take over some of his tasks.

One special feature of the game is still the match presentation which is calculated in real-time and offers a lot of tactical possibilities for the coach. This time the game uses a new graphics engine. Not only the player's match is calculated in real-time, all parallel matches are too. The player has even the possibility to watch up to four matches at the same time. This is the first time in this series that the player can also use a text mode where all actions are written down instead of shown.

The game focuses on easy controls and comprehensibility for inexperienced soccer manager players. For example the player stats, normally an area with many statistics, are reduced to three numbers: strength, stamina and morale. Additionally there are special abilities like mobility or loyalty which can be improved through a skill tree. In comparison to most similar games this one uses no calender systems but all changes have an immediate effect. So if a player wants to expand his stadium he doesn't have to wait two years until it is built but has the higher capacity at the moment he pays the fee. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)