Game Classification

Crush! Deluxe Stone Jackal Studios, Megamedia Corp. (Germany), 1997  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Crush! Deluxe is best described as a much-improved version of MicroLeague's earlier Blood Bowl, a futuristic rugby game. While Blood Bowl was fantasy football, and had its players virtually lifted from a Tolkien story, Crush! Deluxe opted to take a different road and created a whole new game with a futuristic theme. Crush! also introduces all new (8 total) races, which you will have to become familiar with.

This futuristic sports game is set far in the future where races from across many galaxies are filling the Crush! league ranks. Your goal is to lead your team, as their coach, to the playoffs and win the title of Crush! Champions.

As the coach you have the ability to draft a large number of players, although only 9 of them can be fielded during a game. Each player has nine attributes, and a special ability based upon what species they are. As a player gain experience and rank (rookie through Avatar) on the playing field he will learn new skills (28 skills possible), and sometimes acquire new quirks. However as the coach you will need to adjust your budget to their new contracts, as they gain experience their salaries can get quite expensive. Players can also be incapacitated from injuries, diseases, and even die in the ever-vigilant quest for the B.A.L.L. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)