Game Classification

Cyberblast Innerprise Software, Innerprise Software, 1992  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Cyberblast puts the player in Fastrax Laboratories where the Trans-universal Portal Experiment in the solar system has gone completely haywire. The player must make it through all 64 levels until he finds the missing control chip. The control chip needs to be found in order to close the portal as it's being open allows for deadly aliens to enter our universe.

The game is similar to Gaunlet, and levels must be completed within a time limit which changes based on level complexity. In order to complete levels, the player has to locate and collect the five crystals and then find and use the exit. Walls, enemies, and other obstacles will impede the player throughout the game and players much maintain a supply of energy units or their game will come to an end. Players can select between two characters at the start of each level. The two characters have different qualities and limitations which make them more or less adept to each different level.

[source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Amiga - Macintosh

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