Game Classification

Enchanted Katya and the Mystery of the Lost Wizard Familia Games, Oberon Media, 2009  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Enchanted Katya and the Mystery of the Lost Wizard Enchanted Katya and the Mystery of the Lost Wizard is a time management game with a fantasy theme. The player controls Katya, the clerk of a magic potion shop, and the objective is to serve all customers and collect a minimum amount of money before closing time. The clients arrive and wait at the right side of the screen. They are cartoon characters with a hearts meter floating over their heads, indicating their current level of patience. The player has to click on them to take their orders, shown as translucent potion bottles on the top of the balcony. To create the required potion, the player has to click on several places on the shop, creating waypoints for Katya and making her move around the place, getting the correct recipient, placing it on special tables to fill it or seal it with runes, adding special ingredients and finally delivering it to the waiting customer. A more satisfied client, whose heart meter is still high, pays more, while angry customers give up and leave the shop in rage.

The bazaar screen appears between each level, where the accumulated money can be spent on helpful equipment and upgrades. The mechanical tap fills the bottles with purple elixir in five seconds, and increases the price of the potion to ten coins. The marble portal fills the bottles with blue elixir in 3.5 seconds. The steam-boiler fills the bottles with yellow elixir, and raises the price to twenty coins. The crystal bottle increases the price of potions by ten coins. The forest fairy adds 15 seconds to the patience level of white magic customers, but can only be used once per level. The magic booster makes Katya move 30% faster for twenty seconds. The music machine stops the decline of patience levels for ten seconds, but can only be used once per level. The ghost makes orders by dark magic customers simpler, removing one required component but maintaining the same price.

The game progress is shown as small renovations and improvements to the shop's exterior. A hidden object screen appears from time to time, where several items have to be found and clicked within a time limit on locations filled with assorted paraphernalia. The required objects are shown as grayed pictures on a tab at the right side, gaining color once they are found. The hint button can be used three times, showing the exact position of one of the required items. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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