Game Classification

Hollywood Pictures 2 Sayonara Software, Kalypso Media GmbH, 2007  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Hollywood Pictures 2 Hollywood Pictures 2 is a managerial simulation were the player takes care of a company which produces movie pictures. The first step to produce a movie is to choose a genre and to buy or write a script. The latter is only advisable when the player already reached a positive reputation. Then he needs to hire a movie crew through agencies, e.g. actors, directors, make-up, musicians or a stunt team. Every person has a competence level in different stats which influences the reception of the movie but of course also their price. They have also genre preferences so a great actor who is specialised in action movies may not be the best choice for a comedy. Other than that the player also can lend money or construct buildings on the studio environment which help speed up certain processes.

The game also features a basic scene editor where the player can plan scenes for the movie. There he builds the background, insert the actors and their clothes and assigns pre-defined motion sequences to them. Now all there is left do to is to start the production and wait until the shooting is finished (which can be delayed due to random events) and then adding music and sound to the scenes. The game judges the movie and the results is responsible for the critical reception and the number of viewers which in turn results in revenue and studio reputation. The earned money can be than reinvested to make even better movies.

The game time is regulated with a clock which can be sped up or stopped. When starting a game the player can choose one of three difficulty levels and one of three five goals, e.g. winning an academy award or producing an all-time-classic. Reaching that goal doesn't end the game but gives a boost to the studio reputation. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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