Game Classification

Narnia Lifeware, Word Publishing, 1984  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Licensed title

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Narnia This was the first videogame based on C.S. Lewis' ever popular Narnia series of books which started with The Lion, The Witch, And The Wardrobe. The game came with the first novel, game cards and dice that are used in the gameplay.

In the first episode, the witch has frozen Narnia and sent evil dwarves to stomp on flowers and beavers and to stop you from becoming strong. You gain heart points by touching flowers and beavers and gradually turn Narnia green again. You must get 10 hearts before time runs out. If a dwarf comes into contact with you, he goes into a battlefield with you where you roll the dice to come up with a number higher than the one it gets or you lose one heart. Edmund will appear occasionally and be powerless to go to the witch unless you intercept him or else the game ends.

In episode 2, you are in an ice maze and must reach the lion Aslan. The witch will send crystals at you which if they make contact will take away a heart. There's three gravity chutes which if stepped on will send you to the bottom of the maze. You collect flowers for extra points and if you reach a door, you go to a card sub-adventure. The cards will have dice game such as the wolf Fenris Ulf will dare you to roll odd numbers or the witch Jadis will challenge you to get a higher second dice roll than your first. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Apple II - Commodore 64

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