Game Classification

Pippo Mastertronic Ltd. (United Kingdom), 1986  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Pippo This single-screen top-down action puzzler stars Pippo, a cute creature who must change the colour of each square on a screen. There are 32 levels ? the concept is that the number of times a square must be stepped on to change it to the right colour starts at one and increases every four levels, but there?s a bug in the game meaning that odd-numbered levels always need one change, and even-numbered levels always need two. The levels are on 6x4 grids, although these include lots of holes, which Pippo must avoid.

There are also many nasties patrolling the area ? some kill him, while others reset any previous colour changes but can be killed on contact (The Bobby Yazz Show has a similar design on this element). Pacman-style power pills temporarily change enemies into harmless springs. The game features a lot of technical effects and hardware tricks, including full-screen numbers using the normally-blank border. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : ZX Spectrum

Links