Game Classification

Super Nudge 2000 PAL Developments, Virgin Mastertronic Ltd. (United Kingdom), 1989  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Super Nudge 2000 Super Nudge 2000 is a fruit machine simulator for one player.

The game allows the player 10, 20 or 30 credits to start and when all credits have been used the player can, if their winnings are high enough, enter their name on a high-score table

The machine has five reels. Reels 1-4 are game reels that spin to provide a winning or losing line. Reel five contains the numbers 0-5 and wt the end of each spin the corresponding number of lights in the SUPERNUDGE feature is lit. When all lights are lit the feature is activated. Reel five also has a 'SKILL' symbol which, if displayed, causes all unlit lights to flash and the player can activate the SUPERNUDGE feature by pressing the action key when all lights are lit.Randomly, after each spin, the game will retain the lit feature lights for the next spin.

When a winning line is displayed the player must gamble the win for either a higher or lower win. If a higher win is achieved the process is repeated until the player either achieves the maximum win possible or fails to advance.

[source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Amstrad CPC - ZX Spectrum

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