Game Classification

Naruto: Clash of Ninja Eighting (Japan), D3 Publisher, Tomy, 2003  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Naruto: Clash of Ninja Naruto: Clash of Ninja (NARUTO -???- ??????!, Naruto: Gekit? Ninja Taisen?, lit. "Naruto: Great Ninja Battle") is a 3-D cel-shaded fighting game developed by Eighting and published by D3 Publisher and Tomy. It is based on the popular anime and manga series Naruto by Masashi Kishimoto, and the first installment of the Naruto: Clash of Ninja video game series. In the game, players pit two characters from the Naruto manga and anime series against each other, using basic attacks and special techniques to defeat their opponent in one of the game's modes. Clash of Ninja was originally released in Japan on April 11, 2003, and the game was subsequently released in North America on March 7, 2006, with the only major difference being the voice-overs by the English voice actors from the Naruto anime. Critical opinion of the game have been mixed, with many praising the simple and easy-to-learn fighting system, with others lambasting the fighting system, and the lack of significant unlockable content. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : GameCube (NGC)

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