Game Classification

A Message for 2K Australia Jarrad Woods (Australia), Jarrad Woods (Australia), 2009 Play it Now !

Video Game

Purpose

  • Subjective message broadcasting

Market

  • Corporate

Audience

  • 12 to 16 years old
  • 17 to 25 years old
  • 25 to 35 years old
  • 35 to 60 years old
  • below 60 years old
  • General Public

A game created by an employee from 2K Australia to announce his resignation.