Game Classification

Oxo (Noughts and Crosses) Alexander S. Douglas (United Kingdom), Cambridge university (United Kingdom), 1952  

Informations Analyses Serious Gaming
 

Classification

RETRO SERIOUS GAME

Market

This title is used by the following domains:
  • Scientific Research

Audience

This title targets the following audience:
Age : 17 to 25 years old / 25 to 35 years old / 35 to 60 years old / below 60 years old
Professionals & Students

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



Oxo OXO (also known as Noughts and Crosses) is a tic-tac-toe computer game made for the EDSAC computer in 1952. It was written by Alexander S. Douglas as an illustration for his Ph.D. thesis on human-computer interaction for the University of Cambridge. OXO was the first digital graphical game to run on a computer [source:wikipedia]

Distribution : Open Source
Platform(s) : EDSAC (Electronic Delay Storage Automatic Calculator)

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