Game Classification

Windfall: The Oil Crisis Game David Mullich (U.S.A.), Edu-Ware (U.S.A.), 1980 Download it Now !

Informations Analyses Serious Gaming
 

Classification

RETRO SERIOUS GAME
(Newsgame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting
  • Informative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Windfall Windfall: The Oil Crisis Game is a real-time business simulation game developed by David Mullich in 1980 for the Apple II. Based upon queuing theory and released after the 1979 energy crisis, the game puts the player in the role of chief executive of Engulf Oil, setting gas prices and worker salaries, monitoring gas station lines, scheduling oil tanker arrivals, and negotiating oil prices with OPEC countries in a race against the clock to maximize profits. As with most Edu-Ware games, Windfall has an educational aspect, demonstrating the delicate balance in complex systems. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : Apple II

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