Game Classification

Aurora Feint II: Arena Daemons Aurora Feint, Aurora Feint, 2008  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Aurora Feint II: Arena Daemons is a persistent online multiplayer game featuring game play similar to Tetris Attack.

Players have a character that levels in a typical Role Playing Game style. Gaining experience is player by playing a Tetris Attack-like game. The game field is build up from runes and the player needs to line them up three (or more) of a kind to remove them and score points. Unlike Tetris Attack removed runes aren't immediately refilled from the top of the screen. Instead the screen slowly scrolls upward revealing more and more runes. The player can also tilt The screen to make the block fall to the left or right. The player can speed up by swiping the runes upwards.

Player vs Player battles can be performed in the arena but are asynchronous. Thus players don't fight against each other live. Instead a player challenges another player by fighting the AI and the other player has to beat that score.

Players can practice on their own in the single player areas of the game which is more or less the same as Aurora Feint: The Beginning. Players who already played the first part can import their character.

Players can chat with other online players in the tavern. Which can be accessed at any time by tapping the bottom of the screen. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : iPhone / iPod Touch

Links