Game Classification

Chain: The Lost Footprints ZyX Inc., G-Collections, 2001  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Chain: The Lost Footprints In Chain: The Lost Footprints the player takes the role of Takeshi Shinonome, a private investigator. One day he accidentally meets a girl whose sister studied with him together in the school. She suspects her husband is unfaithful to her, and asks Takeshi to investigate the affair. What starts as a simple family investigation soon turns into a ghastly murder case involving a mysterious lethal drug that makes people insane.

The game is a Japanese-style adult adventure. The player is given several options at each screen (such as "think", "look", or "talk"); by selecting them repeatedly, the player triggers the advancement of the plot. There is no inventory or puzzles of any kind in the game, as well as no branching storyline: the game proceeds the exact same way regardless of the player's input. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)