Game Classification

Cuthbert in the Cooler MicroDeal, 1985  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Cuthbert in the Cooler Cuthbert, the very versatile game protagonist, has ended up as a prisoner of war. Now he must escape the camp and find his way to freedom.

The game is made up of three screens. In the first one, Cuthbert must escape from the camp. As the guards spot him, they will shoot at him. Dodging a shot gives you extra points, and bonus points if you make one guard shoot the other. Before you can leave, you must pick up the key that the guards drop and place it in the gate house so that the gate will open.

On the next screen, you are also hunted by guards, and must pick up the papers that they drop before you make your way through a treacherous marsh and on to the next screen.

The final screen is divided by a river. The guards drop money that you need to pay for the ferry ride over. On the other side, even more guards are waiting, and you must cross a minefield before escaping enemy territory.

Pressing the fire button will make Cuthbert run faster, but it also makes him drop whatever he is carrying. Clearing all three screens makes the game start over at a higher difficulty level. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Dragon 32/64