Game Classification

Flux Family Secrets: The Rabbit Hole Skunk Studios, Big Fish Games (U.S.A.), 2010  

Informations Analyses Serious Gaming
 

Classification

SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 8 to 11 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Flux Family Secrets: The Rabbit Hole Still looking for more information about her past, the time-traveler Jesse Beckett goes back 30 years to further investigate the Flux mansion. Once again, she learns about dangerous time paradoxes and has to move between different ages to fix them while helping famous historical figures in trouble.

Like its predecessor, Flux Family Secrets: The Rabbit Hole is a hidden object game with adventure elements. As before, the main objective is to search the available locations for the scattered pieces of inventory objects. After being assembled, these items have to be used to solve puzzles or complete tasks by dragging them from slots at the bottom, and dropping them to appropriate and logical portions of the scenery.

Shimmering portions of the scenery give access to the hidden object challenges, taking place on separate screens where the player has to find and click on all the objects listed at the bottom to complete them and receive key items. A list entry is written in blue when the item is not visible, and can only be collected after moving a piece of furniture out of the way or opening some compartment to reveal it. The radar screen at the bottom-right serves as the hint button, showing the silhouette of any selected list entry, and the exact position of one of the required items when activated.

Mini-games take place inside windows at the center of the screen, where a mechanism of some sort has to be manipulated to solve them. They can be optionally skipped after a few minutes. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Windows)

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