Game Classification

Generation of Chaos Idea Factory Co., NIS America, 2006  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Generation of Chaos is the fourth game in a series with the same name and takes place in a fantasy world where a massive war has ravaged the lands. The Gods had waged war with each other, creating the ultimate weapons, The Dragon Kings, causing armageddon and ultimately bring about the extinction of The Gods themselves. After the war ended, a man named Minister Zeo has taken control of the land of Dravania and has risen a massive army to bring peace and unity to the land.

The gameplay is a mix of RPG, strategy and real-time battling, having the player take control of a set of characters and build and new kingdom in the Land of Duke, building up their kingdom and raise an army to defend themselves against invading kingdoms. They can also research new technologies and trade with neighboring kingdoms as well or even bribe off invading armies to keep them from attacking a weak kingdom.

The battle modes consists of massive sixty character battles, with the ability to control their armies formations, having them stand defensively, aggressively or even a kamikaze stance where the will charge an enemy army head-on. Each army will have an enemy commander, stronger than any other soldier on the field and has the ability to use a "super move" that can instantly destroy regular units. Players can also sabotage enemy units using a speciality stealth unit. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Mobile (Android) - PlayStation Portable (PSP)

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