Game Classification

Goblin Towers Supersoft, 1983  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Goblin Towers is a text based treasure hunting adventure.

A large and ancient castle stands in a large and ancient wood. It is rumored that within the castle live goblins who guard a vast treasure.
The player starts their quest in the forest, outside an abandoned cottage that the local villagers maintain and treat as a kind of shrine. After exploring the cottage the player must explore the woods until they find the castle. Once inside they must continue their exploration until they have found the treasure and escaped.

In the classic tradition of text based adventures, points are awarded as the player makes progress through the game. The maximum possible score is 160.

The game loads in three parts, it is entirely text based and keyboard controlled. The player progresses through the game by issuing commands such as "Go North". The parser allows complex sentences such as "Put the red apple into bucket", and if more than one bucket is present it expects the player to specify which by entering"Put the red apple into metal bucket".

[source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Commodore 64

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