Game Classification

Moonlight Syndrome Human Entertainment (Japan), Human Entertainment (Japan), 1997  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Moonlight Syndrome A teenage girl named Mika meets a mysterious person on her way home, who warns her of horrifying events that are about to happen to her and her friends. More strange events are happening this evening: a cancelled meeting, a boy who seems to have followed her - but the next day, she almost forgets it... until she hears on the news that her schoolmate Kyoko was killed in a truck accident. Now Mika must find out what is truly happening around her. And so does Ryo, Kyoko's brother, who has been seeing strange dreams lately...

A spin-off of the Twilight Syndrome series, Moonlight Syndrome has a similarly text-heavy, low-interaction, linear gameplay with dialogue and/or action choices, which would sometimes influence the course of the narrative. Like Twilight Syndrome games (and unlike most Japanese-style adventure games), Moonlight Syndrome has physical character navigation in limited 3D areas. Some scenes - such as most full-screen dialogue portraits, etc. - are depicted as pre-rendered images. The player controls different characters, starting with Mika, then switching to Ryo; most of the gameplay consists of walking/running to the next screen, triggering the next dialogue/scene. There is no other interactivity in the game, and no items. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Playstation (PSX)

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