Game Classification

Nakoruru: Anohito kara no Okurimono Kool Kizz Amusement Works, Kool Kizz Amusement Works, 2002  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Licensed title

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


This game tells the story of one of the characters from SNK's fighting series Samurai Spirits: the girl Nakoruru. She comes from Kamuikotan, a small village on Japan's most northern island, Hokkaido, which is populated by Ainu, a nation with its own culture and traditions. The time of the game is set somewhere between the fighting tournaments where Nakoruru participates. She comes back to her home village, but the village elder sense evil, and her friends are worried about her. This is where Mikato, a little girl who was told by the village elder to keep an eye on Nakoruru, enters the picture. The relationship between Mikato, Nakoruru, and other village inhabitants form the core of the game's story.

Nakoruru: Anohito kara no Okurimono is a visual novel. The player listens to the dialogues between Mikato and other people, and reads her thoughts about what is happening. From time to time the player will have to choose one of two or more available options which will lead to different dialogue or scenes. There are also some simple mini-games (such as for example playing a melody on a musical instrument). [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Dreamcast

Links