Game Classification

Nazo Puyo: Arle no Roux Compile (Japan), SEGA Enterprises Ltd. (U.S.A.), 1994  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Nazo Puyo: Arle no Roux One day, Arle, the cute girl who is also the protagonist of the Puyo Puyo and Mad? Monogatari games, decides that she shall have curry rice for dinner. She heads for the market, but all the market stalls are run by the usual crowd of baddies from Puyo Puyo. And they won't take cash! Instead, before they give her the necessary ingredients, she must solve the Puyo puzzles they have on offer.

The game starts out as a normal top-down RPG, where Arle can go from stand to stand and choose in which turn to clear the merchants' puzzles. The puzzles are played in the typical Nazo Puyo style, with a set field of existing Puyos which Arle must tackle given only a limited number of new Puyos. In order to clear a puzzle, Arle must fulfill a certain goal, such as clearing all Puyos of a certain colour, make chain reactions of a certain length, or eliminate only a certain number of Puyos (no more, no less). Luckily, she can see what Puyos are available for several drop in advance. If she fails to solve a puzzle, Arle can retry, but for each failure, she will lose health. Solving a puzzle makes her level up through the same system used in Mad? Monogatari, with a ring of lights around the screen. Raising a level restores health. Will Arle ever be able to cook her curry?

The game also contains a "Toko Puyo" mode, which is the endless mode known from most regular Puyo Puyo games. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : GameGear (GG)