Game Classification

Neon Genesis Evangelion: 2nd Impression SEGA-AM2 Co., SEGA Enterprises Ltd. (U.S.A.), 1997  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

This is the second Neon Genesis Evangelion "interactive animé" for Saturn. The events of the game take place just after Episode 14 of the TV series. A new girl called Magumi arrives to the school where the hero of the series Shinji Ikari studies. The two start developing feelings for each other, when a new Angel attacks. The player controls Shinji through series of decisions (there are now three or four choices each time, as opposed to the prior game that had only two, and a branching story line) and through the fights. Much of the movie footage depicting combat is presented in 3D. The player selects moves from time to time; correct selections lead to the continuation of the movie - and hence, the game. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Sega Saturn