Game Classification

Skipping Stone Gamevil Inc., Gamevil Inc., 2004  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Skipping Stone Skipping Stone is a one-button game where the player throws a stone, to have it skip as far as possible across a lake. The game has two modes; distance and splash. In distance mode players skip it as far as possible, while in splash mode players get it to splash as many times as possible.

The throw is made by hitting a power bar when it is as high as possible. Once the stone has left the thrower's hand, the player takes control of it. The goal is to make the stone bounce on the water by pressing the button at the right time. Success with this will make the stone maintain its height and speed. If the button is pressed too early or late, the stone will lose power and when the power bar is completely empty, the stone will sink. Further into the game there are additional power-ups and obstacles. One example is a power-up that can increase or decrease the speed and jumping height of the stone. Another will make it invisible. There are also whales that give extra splashes to the stones from their water spouts, octopuses that change the target and tornadoes that make the phone vibrate. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Mobile (BREW) - Mobile (Java ME)

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