Game Classification

Smart Games Puzzle Challenge 2 KnowWare (U.S.A.), Hasbro Interactive (U.S.A.), 1997  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Smart Games Puzzle Challenge 2 Second full game in the Smart Games series. Includes over 1400 puzzles of 20 different types:

Borderlines: Move and rotate pieces until all the borders match up (35 puzzles)

Brain Candy: Rearrange the pieces (which have different candies, colors, and quantities) in order to meet the level's requirements (50 puzzles)

Down & Across: Place the given words in a crossword-style grid so they take as little space as possible (30 puzzles)

Fool's Jewels: Place the covers over the grid to cover all the coal and reveal all the gems (30 puzzles)

Gates of Trivia: Answer the trivia in 8 categories to close the gates (5 puzzles, with several stages each)

Ice House: Soko-Ban variant in which you push blocks of ice instead of crates to get the jewels over their targets (40 puzzles)

It's A Wrap: Guess the words from clues (30 puzzles)

Leap Frog: Leap across the lily pads, jumping over other frogs to remove them from the board (35 puzzles)

Mass Transit: Find the quickest route between the specified cities given the quirky scheduling of mass transit (30 puzzles)

Math Path: Find a route through the nodes of the maze that adds up to the total at the final square (55 puzzles)

Mirror, Mirror: Set up lenses and mirrors to reflect the laser onto the targets (40 puzzles)

Odyssey: Variation on mazes where each square specified a valid directions and number of squares you can move in that direction (30 puzzles)

PicPax: Variation on tangram puzzles where you must place the given pieces to create the pictured shape (30 puzzles)

Pipeline: Lay the pipes to connect the valve and the gauges, connecting all appliances along the way and using as few pieces of pipe as possible (40 puzzles)

Polf: A fusion of pool and golf in which you select the cue size and shot direction in an effort to sink the ball within par (36 puzzles)

Say What?: Rearrange the sound fragments into a familiar snippet of music or speech (35 puzzles)

Slide Show: Adjust vertical and horizontal bands of focus to bring an image into focus (30 puzzles)

Sticks & Stones: Place sticks and stones in a hexagonal grid so that each column and row contain the specified number of each (35 puzzles)

Word Pyramid: Place letters in a pyramid to form words across and down (35 puzzles)

Writer's Block: Rearrange blocks of letters to form complete words (35 puzzles)

Score is tracked for every puzzle (partial credit is possible on many of them, and sometimes you can get higher scores than the developers' "Best"), and unlike Smart Games Challenge 1, your progress is automatically saved for every puzzle. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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