Game Classification

Super Chinese World 2: Uchū Ichibuto Daikai Culture Brain Inc., Culture Brain Inc., 1993  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Super Chinese World 2: Uchū Ichibuto Daikai Following the events of the first Super Chinese World game, the world has been saved and Rub-A-Doc has invited the leaders of the world, including the Emperor Chin of Chinaland to a galactic peace conference. However the conference is disrupted when alien invaders capture all members of the peace conference and declare themselves rulers of the galaxy. To back up this claim, the invaders have assigned several champions as lieutenants. Hearing that things are once again in trouble, ninja warriors Ryu and Jack quickly enlist the help of the people of Futureland to build a spaceship and attack one of the champions. However strong their intentions, Ryu and Jack are unable to defeat this opponent and must land at nearby planet for repairs... [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Super Nintendo (SNES)