Game Classification

Swordsman Orisinal (India), Orisinal (India), 2001  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Taking its subject matter from history and its presentation directly from manga and anime, in this stylish game the player controls the actions of a pre-modern swordsman somewhere in China, running endlessly though the hills with sword drawn, anticipating the endless array of opponents who emerge from the mists to engage him with mace, pole arm and shuriken.

The player's interaction is quite limited: clicking on the swordsman's back (from the over-the-shoulder perspective) compels him to jump (above an incoming throwing star, for instance), while clicking on an opponent makes him take a swipe with his blade (and handily dispatch the flyspeck), never slowing his pounding pace for even a moment.

After the swordsman sustains five hits, the game ends. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Browser (Flash)