Game Classification

Banjo-Kazooie: Nuts & Bolts Rare Ltd. (Gregg Mayles) (United Kingdom), Microsoft Game Studios (U.S.A.), 2008  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 8 to 11 years old / 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Banjo-Kazooie: Nuts & Bolts Banjo-Kazooie: Nuts & Bolts is an action and platform game in Rare's Banjo-Kazooie series, first announced at the X06 Media Briefing. It is the fifth game in the franchise to be released and takes place eight years after Banjo-Tooie. It is also the first game in the series released for a console unaffiliated with Nintendo, as it is exclusive to the Xbox 360. Director Gregg Mayles stated that roughly 80 percent of Nuts & Bolts involves the use of vehicles. Rare has announced several characters for the game, including returning characters from the series. In an ending sequence for Banjo-Tooie, character dialogue led players to believe that the game would be entitled Banjo-Threeie. The game was released on November 12, 2008 in North America, November 14, 2008 in Europe, November 20, 2008 in Australia, and December 11, 2008 in Japan. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : Xbox 360 (X360)

Links